4.6.2-rc2 review: the owner's findings, for rc3 #1283

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opened 2026-10-30 03:53:51 +00:00 by claude-bot · 0 comments
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The owner is testing 4.6.2-rc2 on dev (2026-10-30). Fixes are held until their testing is finished, then queued together for rc3 along with #1282 (large maps load slowly). Findings are added here as they come.

  1. Removing an older stop is hard to find. Every stop has Remove (and Earlier/Later), but #1275 folded the trail list by session with only the latest open, so older stops' buttons are hidden in closed groups. The owner: "make that more obvious". Proposed: a folded group says it can be opened (e.g. "Session 12 · The Salt Road · 2 stops · Show"), and choosing a stop's dot on the map opens its session's group.
  2. The "Add a stop" searches list markers before anything is typed, which makes the dialog long and cluttered (owner's screenshot: two lists of 8 markers each, plus "N more"). Proposed: nothing is listed until you type. Before that, each search shows only "or choose a spot on the map". The one exception is a portal's linked exits, which show before typing because they're the likely answer.
The owner is testing 4.6.2-rc2 on dev (2026-10-30). Fixes are **held until their testing is finished**, then queued together for rc3 along with #1282 (large maps load slowly). Findings are added here as they come. 1. **Removing an older stop is hard to find.** Every stop has Remove (and Earlier/Later), but #1275 folded the trail list by session with only the latest open, so older stops' buttons are hidden in closed groups. The owner: "make that more obvious". Proposed: a folded group says it can be opened (e.g. "Session 12 · The Salt Road · 2 stops · Show"), and choosing a stop's dot on the map opens its session's group. 2. **The "Add a stop" searches list markers before anything is typed**, which makes the dialog long and cluttered (owner's screenshot: two lists of 8 markers each, plus "N more"). Proposed: nothing is listed until you type. Before that, each search shows only "or choose a spot on the map". The one exception is a portal's linked exits, which show before typing because they're the likely answer.
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rbrooks/Quest-Board#1283
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