[Game Systems] System-aware LLM prompt context #137
Closed
opened 2026-07-15 22:01:06 +00:00 by claude-bot
·
2 comments
No Branch/Tag specified
main
fix/hotword-list-echo
fix/table-stop-ends
feat/1328-fill-it-in
feat/1328-fill-frontend
feat/1328-fill-backend
feat/9-foundry-push
fix/9-foundry-live
feat/9-foundry-push-frontend
renovate/celery-5.x
feat/5-foundry-connect
feat/9-foundry-push-backend
feat/9-foundry-push-module
feat/5-foundry-frontend
feat/5-foundry-backend
feat/5-foundry-module
release/v4.8.0-rc1
docs/d341-convert-draft
feat/958-update-to-version
feat/958-convert-sheet
feat/958-pathbuilder-import-frontend
fix/1360-heading-order
feat/958-pathbuilder-import-backend
feat/11-weekly-digest
feat/1341-auto-update
docs/d332-superseded
chore/1345-names-cleanup
feat/1342-mentioned-pages
feat/1328-recipes
fix/1346-pgdg-key
perf/1247-shared-recording-stream
chore/132-gitleaks-allowlist
release/v4.7.1
spike/foundry-module
release/v4.7.1-rc1
docs/decisions-d332-d337
fix/bot-certifi
chore/release-4.7.0
chore/release-4.7.0-rc4
chore/deps-4.7.0
chore/release-4.7.0-rc3
fix/1280-quote-must-say-it
fix/1257-names-row-squeeze
chore/release-4.7.0-rc2
fix/1245-pg-upgrade-count
chore/release-4.7.0-rc1
feat/1257-names-in-prep
feat/1257-be
feat/1257-fe
feat/1257-rating-fixes
design/1328-fill-it-in
feat/1257-name-splits
fix/1326-redis-503
feat/1280-fact-suggestions
feat/1280-be
feat/1280-fe
design/1280-fact-suggestions
feat/1279-infobox
feat/1279-be
feat/1279-fe
feat/1321-shelf-copies
design/1279-infobox
feat/1243-table-find
feat/1257-who-rated
feat/1243-prep-drawer
feat/1243-sheet-pickers
design/1243-browse-in-place
feat/1315-hotwords-default
feat/1242-system-filters
feat/1257-more-name-styles
feat/506-leg3-hotwords
design/1242-system-filters
fix/1302-packs-polish
feat/1241-rules-library
design/1241-rules-library
feat/1245-postgres-18
integ/4.6.2
fix/1263-map-ui-2
fix/1263-map-server
fix/1263-map-ui-1
fix/1261-editor-link-menu
fix/1229-axe-4.14-name-mismatch
renovate/axllent-mailpit-1.x
renovate/eslint-monorepo
renovate/authlib-1.x
chore/release-4.6.0
chore/release-4.6.0-rc2
fix/460-rc2-screens
fix/460-rc2-server
fix/release-prerelease-exit
chore/release-4.6.0-rc1
feat/125-campaign-templates
feat/126-calendar
feat/1181-pictures-and-files
feat/1190-event-people
integ/4.6.0
feat/1191-line-of-the-night
feat/1200-starter-packs
chore/bot-multidict-and-playwright-group
fix/1202-this-week-answered-count
fix/122-124-leftovers
fix/1178-get-routes-that-write
fix/1203-journeys-check-names
design/125-campaign-templates
feat/126-calendar-engine
design/126-in-world-calendar
fix/1189-cited-stamp-in-range
fix/1189-v4-looser-check
fix/1189-richer-beats
fix/1113-export-bind-lists
fix/1154-release-notes-by-file
chore/release-4.5.0
chore/release-4.5.0-rc12
fix/1135-wiki-markup-as-text
fix/demo-usage-cost-in-window
chore/release-4.5.0-rc11
fix/1121-sheet-consistency
fix/1121-sheet-5e-terms-and-card-hp
copy/1122-busiest-pages
fix/1121-relevant-choices
fix/1121-wiki-create-npc-save-sheet-links
fix/1029-menu-stays-on-screen
docs/prototype-transcript-bin-wording
fix/1023-editor-save-row-back-scroll
fix/1020-search-exact-first
fix/1020-table-prep
fix/1020-shell-wordmark-footer-bell
fix/1020-wiki-article-party
fix/872-admin-kept-until-phone-tables
feat/l13-milestone-level-waiting
fix/1000-1001-bell-older-setup-context
fix/999-pronouns-in-prompts
fix/l19-other-class-feats
fix/1010-transcript-window-ordinary-confirm
docs/d254-d269-decisions
fix/702-member-search
fix/680-transcript-bin
fix/993-unidentified-prompts
fix/841-redis-timeouts
fix/990-binned-not-exported
fix/830-export-prep-shelf
fix/deps-audit-2026-10-01
fix/877-title-reads
fix/798-audio-received-at
build/lane11-17-j7
build/lane11-16-levelup
build/lane11-14-seams
build/lane11-14-seed
build/lane11-15-start
build/lane11-13-old-block-out
fix/980-review-r3
build/lane11-12-block
build/lane11-8-packs
fix/demo-seed-canonical-names
build/lane11-11-hot-half
docs/l11-decisions
build/lane11-7-convert
build/lane11-10-editing
fix/npm-audit-brace-expansion
build/lane11-9-sheet-page
fix/bot-pyjwt
build/lane11-6-content
fix/lane11-rank-names
build/lane11-2b-language
build/lane11-4-js-evaluator
build/lane11-3-server
build/lane11-5a-pf2e
build/lane11-5b-5e
feat/design-admin
build/lane11-2-evaluator
build/lane11-1-sheet-pieces
build/lane11-0-drawing
fix/943-quest-objectives-fk
fix/prepsheet-shelf-flake
fix/945-leftovers
build/demo-gm-copy
fix/901-email-landings
build/lane10-8-journeys
build/demo-seed-lanes-8-10
fix/887-gm-own-confirmation
build/lane9-5-j1-admin
fix/918-audience-click
fix/useasync-overtaken
ci/939-critical-path
test/937-backend-suite-speed
chore/claude-orchestration
fix/924-xp-gm-only
fix/session-stale-poll
docs/decisions-d239-d242
fix/930-pypdf
build/lane8-journeys
build/925-quest-editor
fix/894-private-page-pictures
build/lane8-p4-drafts
build/lane8-p7-map
build/lane8-p6-handouts-rules
fix/wiki-fixture-names
build/lane10-d227-test-usage
fix/rsvp-horizon-test-tuesday
fix/media-volume-owner
build/lane8-p3-editor
fix/912-unidentified-rename
build/lane8-p5-party-quests
build/lane8-handout-takeback
build/lane10-pickers
build/lane8-p2-article
build/lane8-6-map
build/lane10-7b-email-pages
build/lane8-5-handouts
build/lane10-7a-test-the-bot-pages
build/lane8-p1-pages
build/lane8-4-quests
build/lane8-2b-feeds
build/lane8-3-parties
build/lane8-2a-links
build/lane10-5-commands
build/lane9-6-seed
build/lane10-4b-reactions
build/lane9-4d-pages
build/lane9-4c-pages
build/lane10-4a-posts
build/lane10-3-email
fix/891-web-fonts
build/lane9-4b-pages
build/lane10-6-test-the-bot
build/lane10-2-notify-out
build/lane8-1-wiki-text
build/lane9-4a-frame
design/lane10-drawings
fix/j6-budget
fix/j5-phone-flake
fix/869-test-leaks
fix/843-record-start-followups
build/lane7-all
build/lane6-all
build/lane9-b2-server
chore/changelog-fragments
docs/decisions-d218
build/lane9-a-owner-overview
fix/rule-card-level-label
fix/834-retention-semantics
fix/o3c-record-without-announcement
docs/decisions-d179
docs/decisions-d131-d170
fix/851-commit-before-response
build/lane6-j3-seed
build/lane9-b1-d67-identity
fix/841-blocking-loop
build/lane9-c-backups-audit
fix/vote-race-and-start-commit
fix/recording-announcement
fix/proposal-read-leak
fix/last-admin-guard
build/lane6-p4c-planning
build/lane6-p4b-margin
build/lane6-p4a-sheet
build/lane5-j4-seed
build/lane6-base
build/lane7-pages-talk
build/lane5-pages
build/lane7-pages-safety
build/lane7-p3-safety
build/lane7-p2-notify
build/lane6-p3-planning
build/lane6-p2-history
build/lane6-p1b-items
build/lane7-p1-threads
build/lane5-p6-faces
build/lane6-p1a-sheet
build/lane5-p5-find
build/lane5-p4a-board
build/lane5-p4b-scenes
build/lane5-p3-live
build/lane5-base
build/lane5-p2-cards
docs/lane5-decisions
build/review-r2-wide
fix/review-r1
build/lane5-p1-scenes
build/demo-seed
build/lane4-journeys-j5
build/lane4-page-review-b
build/lane4-page-review-a
build/lane4-page-read
build/lane4-journeys
build/lane4-page-sess2
build/lane4-page-sess1
build/lane4-notes
build/lane4-discord-on-approval
build/lane4-scheduling
build/lane4-versions
build/760-session-number
build/lane4-decisions
build/797-erase-no-regenerate
build/test-race-audit
build/lane3-completions
build/794-dark-only
build/796-titles-scroll
build/791-retention-anchor
build/a11y-sweep
build/shell-followups
build/retention-preview
build/753-backup-readback
docs/d91-d93
build/lane3-j1
build/ci-harness-paths-selftest
fix/useauth-test-race
build/ci-harness-paths
build/777-ai-settings-read
build/lane3-settings-c
build/lane3-settings-b
build/lane3-j6
build/lane3-sessionform
build/lane3-settings-a
build/lane3-members
build/lane3-thisweek
build/lane3-story
chore/87-align-python-3.12
v4.8.0-rc1
v4.7.1
v4.7.1-rc1
v4.7.0
v4.7.0-rc4
v4.7.0-rc3
v4.7.0-rc2
v4.7.0-rc1
v4.6.2
v4.6.2-rc4
v4.6.2-rc3
v4.6.2-rc2
v4.6.2-rc1
v4.6.1
v4.6.1-rc1
v4.6.0
v4.6.0-rc2
v4.6.0-rc1
v4.5.3
v4.5.3-rc1
v4.5.2
v4.5.2-rc1
v4.5.1
v4.5.1-rc2
v4.5.1-rc1
v4.5.0
v4.5.0-rc12
v4.5.0-rc11
v4.5.0-rc10
v4.5.0-rc9
v4.5.0-rc8
v4.5.0-rc7
v4.5.0-rc6
v4.5.0-rc5
v4.5.0-rc4
v4.5.0-rc3
v4.5.0-rc2
v4.5.0-rc1
v4.4.1
v4.4.0
v4.3.0
v4.2.3
v4.2.2
v4.2.1
v4.2.0
v4.1.2
v4.1.1
v4.1.0
v4.0.1
v4.0.0
v3.11.4
v3.11.3
v3.11.2
v3.11.1
v3.11.0
v3.10.0
v3.9.1
v3.9.0
v3.8.0
v3.7.0
v3.6.1
v3.6.0
v3.5.0
v3.4.1
v3.4.0
v3.3.0
v3.2.0
v3.1.0
v3.0.0
v2.1.0
v2.0.0
v1.1.0
v1.0.0
v0.12.0
v0.11.0
v0.10.0
v0.9.1
v0.3.3
v0.9.0
v0.8.0
v0.3.2
v0.3.1
v0.3.0
v0.7.0
v0.6.0
v0.5.0
v0.4.0
v0.2.1
v0.2.0
v0.1.1
v0.1.0
Labels
Clear labels
backend
Issue related to the backend
bot
Issue related to the bot
bug
Something is not working
duplicate
This issue or pull request already exists
enhancement
New feature
frontend
Issue related to the frontend
help wanted
Need some help
invalid
Something is wrong
question
More information is needed
recording
Issue related to the recording system
security
Security hardening / vulnerability work
wontfix
This won't be fixed
No labels
backend
bot
bug
duplicate
enhancement
frontend
help wanted
invalid
question
recording
security
wontfix
Milestone
Clear milestone
No items
No milestone
Projects
Clear projects
No items
No project
Assignees
Clear assignees
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".
No due date set.
Dependencies
No dependencies set
Reference
rbrooks/Quest-Board#137
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Motivation/Context
Every LLM feature that references the game system today does the same shallow thing:
append the raw free-text string to the campaign name. This gives the model no real
context about the system's conventions, and static category hints (e.g. "class or
role") assume D&D-ish vocabulary regardless of what's actually being played. With the
GameSystemregistry (#133) storing a curatedprompt_hintper system, prompts cangive the model real, consistent context instead of a bare string — while free-form
campaigns keep exactly today's behaviour (registry hint is simply absent).
Approach
Replace the bare
(game_system)string interpolation with the registry'sprompt_hint(falling back to today's raw-string behaviour when the campaign has nogame_system_id) in each of these call sites:summarise(transcript, campaign_name, game_system, …)builds
context = campaign_name + (f" ({game_system})" if game_system else "")atwebapp/backend/app/services/audio_service.py:436-454. Swap in the resolvedprompt_hintwhen a system is linked. Called from the audio pipeline Celery task(
webapp/backend/app/tasks/reminder_tasks.py:1539,1618-1628) and the canonical-namere-summarise path (
webapp/backend/app/routers/sessions.py:303-311).generate_name_options(…, game_system, …)uses the identicalinterpolation (
audio_service.py:759-780). The static, system-agnostic_NAME_CATEGORY_DESCRIPTION_HINTSdict (audio_service.py:163-218) gains optionalper-system overrides — e.g. a pf2e
player_characterhint mentionsancestry/heritage/class instead of the generic "class or role" phrasing. Callers:
session-scoped generator (
routers/sessions.py:251-260), campaign planning cache(
routers/campaigns.py:3129-3137), and the prefetch Celery task(
webapp/backend/app/tasks/planning_tasks.py:72-84).f"Game system: {campaign.game_system or 'Unknown'}"—lore_service.py:720. Swap inthe resolved system name/hint the same way.
Use the resolution helper from #133 to get the effective display string/hint per
campaign; no call site should read
campaign.game_systemdirectly once this lands —they go through the helper so free-form and linked campaigns are handled uniformly.
Free-form campaigns (
game_system_id IS NULL) keep today's exact prompt text — this ispurely additive richness for linked campaigns, not a rewrite of the free-text path.
Dependencies
prompt_hinton registryrows and the resolution helper this issue calls into.
Out of scope
statsJSONB storage, orgenerate_structured_text/json_modeusagefor stat blocks — that's issue 4 and issue 6 (the #130 upgrade).
answer_question) — it doesn't usegame_systemtoday(
audio_service.py:926-934) and this issue doesn't add it.prompt_hintcopy for dnd5e/pf2e beyond a reasonablefirst draft — can be refined post-ship without further migration.
Acceptance criteria
summarise,generate_name_options, and the lore-extraction prompt all consume theregistry
prompt_hint(via the resolution helper) when the campaign has a linkedsystem, and fall back to today's raw-string behaviour when it doesn't.
_NAME_CATEGORY_DESCRIPTION_HINTSsupports a per-system override path withoutbreaking the existing generic hints for free-form/unlinked campaigns.
game_system_id IS NULL— verified byexisting tests continuing to pass unmodified.
hint; a free-form campaign produces the unchanged legacy prompt string.
beyond what the resolution helper already provides.
claude-bot referenced this issue2026-07-15 22:01:33 +00:00
Picking this up on
feat/137-system-aware-prompts(PR to target thefeat/v3.9-game-aware-systemsintegration branch), in parallel with #140.Approach: a new
game_system_service.resolve_system_prompt_context(db, campaign)that returns the linked system'sprompt_hint(from #133's registry) when linked, else the raw free-textgame_system— wired intosummarise,generate_name_options(+ optional per-system_NAME_CATEGORY_DESCRIPTION_HINTSoverrides), and the lore-extraction prompt. Free-form/unlinked campaigns keep byte-identical prompts (existing tests unmodified). No bot API change.Done and verified — merged into the integration branch via PR #208.
Verification (Docker, py3.12): full backend suite 632 passed (+14 new in
test_system_aware_prompts.py), no regressions. Confirmed: linked-dnd5e campaigns get the registryprompt_hintinsummarise/generate_name_options/ lore-extraction prompts; free-form campaigns produce byte-identical legacy prompts; the pf2e per-category name-hint override fires only when linked.Delivered:
resolve_system_prompt_context(db, campaign)helper (safe async relationship handling viainspect().unloaded), wired into the named call sites;generate_name_optionsper-system category-hint overrides; a real db-lifecycle fix in the name-prefetch task (resolve context inside thetask_session()block, capturesystem_keyas a string before the session closes).Follow-up flagged: two more raw-
game_systemprompt sites (NPC-fleshout backstory/statblock, which #142 touches next; andgenerate_session_title_suggestions) — left out of this issue's named scope, tracked for #142 / a small follow-up.Closing; ships to
mainwith the v3.9.0 release.